Brooch & Jewels
What is Brooch?
A brooch is a unique accessory that has a special slot in the inventory. Each type has slots to fill in with jewels. The main difference between brooches is the number of slots available for jewels. In the current version of the game, the max amount of slots for jewels is 6.
You can buy Brooch in Cash Shop (Alt+B>VIP Iteams or Merchant of Mammon NPC in Gludio.
What are Jewels?
Jewels are special stones giving powerful active and/or passive skills once a brooch is equipped. Almost every jewel has active and/or passive skills giving incredible power to your character. When attached to Brooch, Jewelry of the same type will have Option of the highest type.
Jewelry Box can be purchased from the Merchant of Mammon NPC. Jewels are also found in the Cash shop Alt+B > VIP Items.
Upgrade Jewels
Can Compound (Alt + V> Compound) 2 pieces of the same type, same level. Example: To upgrade Ruby Lv2, you need to Compound 2 Ruby Lv1.
Compound Rate:
Lv2 = 50%
Lv3 = 30%
Lv4 = 20%
Lv5 = 10%
Lv6 = 90%
- If you succeed, Jewelry level will be increased by 1.
- If you fail, one of the Jewelry will be destroyed.
NOTE: ALL JEWEL IN L2BAIUM ARE LOCKED.
Ruby / Sapphire Lv3: Change the color of Soulshot and Spiritshot when hitting is blue
Ruby / Sapphire Lv4: Change the color of Soulshot and Spiritshot when hitting is yellow
Ruby / Sapphire Lv5: Change the color of Soulshot and Spiritshot when hitting is red
Level |
Jewel Effect |
|
---|---|---|
Ruby |
|
Soulshot and Beast Soulshot damage +1%. |
|
Soulshot and Beast Soulshot damage +3.5%. |
|
|
Soulshot and Beast Soulshot damage +7.5%. |
|
|
Soulshot and Beast Soulshot damage +12.5%. |
|
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Soulshot and Beast Soulshot damage +20%. |
Level |
Jewel Effect |
|
---|---|---|
Sapphire |
|
Spiritshot and Blessed Spiritshot damage +1%. |
|
Spiritshot and Blessed Spiritshot damage +3.5%. |
|
|
Spiritshot and Blessed Spiritshot damage +7.5%. |
|
|
Spiritshot and Blessed Spiritshot damage +12.5%. |
|
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Spiritshot and Blessed Spiritshot damage +20%. |
Level |
Jewel Effect |
|
---|---|---|
Emerald |
|
CON/MEN +1, Altribute Defen +5. |
|
STR/CON/INT/MEN +1, Altribute Defen +10. |
|
|
STR/DEX/CON/INT/WIT/MEN +1, Altribute Defen +15. |
|
|
STR/DEX/CON/INT/WIT/MEN +2, Altribute Defen +20. |
|
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STR/DEX/CON/INT/WIT/MEN +3, Altribute Defen +25. |
Level |
Jewel Effect |
|
---|---|---|
Diamond |
|
P. Def. +94, Received Critical Damage from standard attacks -1%. |
|
P. Def. +189, Received Critical Damage from standard attacks -2%. |
|
|
P. Def. +315, Received Critical Damage from standard attacks -3%. |
|
|
P. Def. +473, Received Critical Damage -4%. |
|
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P. Def. +662, Received Critical Damage -5%. |
Level |
Jewel Effect |
|
---|---|---|
Aquamarine |
|
With a 1% chance, recovers 136 MP after skill use. |
|
With a 2% chance, recovers 136 MP after skill use. |
|
|
With a 4% chance, recovers 136 MP after skill use. |
|
|
With a 9% chance, recovers 136 MP after skill use. |
|
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With a 15% chance, recovers 136 MP after skill use. |
Level |
Jewel Effect |
|
---|---|---|
Pearl |
|
M. Def. +82, Received M. Critical Damage -1%. |
|
M. Def. +164, Received M. Critical Damage -2%. |
|
|
M. Def. +274, Received M. Critical Damage -3%. |
|
|
M. Def. +411, Received M. Critical Damage -4%. |
|
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M. Def. +575, Received M. Critical Damage -5%. |
|
Level |
Jewel Effect |
---|---|---|
Topaz |
|
1% attack speed /cast speed, move speed 1. |
|
3% attack speed/ cast speed, move speed 3. |
|
|
5% attack speed/cast speed, move speed 5. |
|
|
8% attack speed/cast speed, move speed 8. |
|
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15% attack speed/cast speed, move speed 10. |
|
Level |
Jewel Effect |
---|---|---|
Vital Stone |
|
Acquired XP/ SP +15% |
|
Acquired XP/ SP +30%. |
|
|
Acquired XP/ SP +50%. |
|
|
Acquired XP/ SP +80%. |
|
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Acquired XP/ SP +120%, 20% Adena. |
|
Level |
Jewel Effect |
---|---|---|
Cat's Eye |
|
Damage Reflection Resistance +10. |
|
Damage Reflection Resistance +20. |
|
|
Damage Reflection Resistance +30. |
|
|
Damage Reflection Resistance +40. |
|
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Damage Reflection Resistance +50, Undying 10s. |
|
Level |
Jewel Effect |
---|---|---|
Red Cat's Eye |
|
Critical Damage for standard attacks +2%, P. Skill Critical Damage +2%. |
|
Critical Damage for standard attacks +4%, P. Skill Critical Damage +4%. |
|
|
Critical Damage for standard attacks +6%, P. Skill Critical Damage +6%. |
|
|
Critical Damage for standard attacks +8%, P. Skill Critical Damage +8%. |
|
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Critical Damage for standard attacks +15%, P. Skill Critical Damage +15%. |
|
Level |
Jewel Effect |
---|---|---|
Blue Cat's Eye |
|
M. Skill Critical Damage +2%. |
|
M. Skill Critical Damage +4%. |
|
|
M. Skill Critical Damage +6%. |
|
|
M. Skill Critical Damage / M.crit rate+8%. |
|
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M. Skill Critical Damage / M.crit rate+15%. |
|
Level |
Jewel Effect |
---|---|---|
Opal |
|
Attribute Attack +10. |
|
Attribute Attack +20. |
|
|
Attribute Attack +40. |
|
|
Attribute Attack +50. |
|
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Attribute Attack +70. |